Skip to main content

Milestone Projects

 

1. Castle
    For this project, I was refreshing my memory on how to use Rhino so it became a very symmetrical design as I was trying to reuse the commands I learned last year. I had no plan as to what I wanted my castle to look like, I just wanted to keep building on from smaller bits and pieces. I actually went into designing the interior more than the exterior since I was building out of it. I had two to three rooms on each side with a desk and doors with extremely tiny doorknobs. Though you can't really see them now that I put a ceiling over the rooms. That's on me for not fully planning out what I needed before I started creating the castle. 




2. Surface Design Study
    For this design, I had two inspirations that I wanted to draw from, which were quite different. A geometric bag design along with a Chinese embroidery throw pillow. This was the pattern I created, again it's leaning towards a lot of detail as to a united design that looks like a pattern. Really had to build off of a line-based design and offset most of it to create the gold embroidery type of line. Wasn't a terrible assignment, got a little frustrated though. But I think it would have been cool to use the surface design onto something or as a render onto a cube or basic 3D item.



3. Reverse Engineered Object
    Simple doesn't mean it's easy. I definitely found that out through this project. Not only did I choose an object that doesn't really come apart, as the screw in the scissors were welded into each other and the handle is shut tight to the blades. Rounding the corners was one of the trickiest parts of creating the scissors. But I later found out it was a simple drop-down menu option that could solve the issue. The other tricky part of this project was creating that sharper blade, it's curved in a weird location and I couldn't wrap my head around which steps to do it in. That took about 2.5 hours to figure out. 




4. Outsourced Wearable Object
    Super fun project! I always wear rings and have always wanted to design one, but I never knew where I could get them made. This idea actually came from my realization of how many vails I own and buy constantly so I thought why not make my own version of a vail as a wearable object. I created it digitally so that it would function as a vail with a hollowed-out interior like a bottle. 
     I did end up ordering the ring, my hopes are that when it gets 3D printed out, it would actually be hollowed out and possibly a functioning bottle. I will definitely add a new blog post and post photos to my Instagram (@acire_art) showing off the ring once it comes in. 



https://www.shapeways.com/shops/acire-designs

Comments

Popular posts from this blog

Papercraft: More photos

Memorial Jewellery Documentation I

Hello! It is technically the "summer" and I have an assignment to create a death artifact for a deceased character. I've dug deep into my childhood to find Ember McLain from the Nickelodeon animated series 'Danny Phantom'. She passed away as a teenage aspiring musician in the early 1970s in Amity Park America. So I thought it'd be cool to mash up the American 1970's early punk era with the formal memorial diamond/jewellery death artifact.  I came up with some sketches after researching the different types of diamond cuttings and earring designs I could go with. Since Ember wore a purple dual earlobe set throughout the show, I thought I'd also create a memorial earring set that follows that theme. Following her colour palette of blue, purple, black, and grey, I ended up choosing the blue memorial diamond option since it was better than the black synthetic gem for a family memorial piece. Then I paired it with silver for the rest of the earring design si

Reverse Engg Object: HD Render and Exploded View

     This reverse engineering project was about learning the tools of rhino by creating an object of our choice digitally. Using a calliper and precise measurements, we were to create a replica of a mechanical object to be pretty much exact. With the limitations of no organic or soft objects, no weapons, and must be complex/simple enough to finish within the three-week frame.      I chose an old pair of scissors as my object to replicate. It started out simple, though it was harder than I thought to wrap my head around a pair of scissors than I thought. Maybe it was because I had a year break in between last year's 3D modelling and rendering, but for the smallest things, I couldn't process for hours. This project took at least 11.5 hrs to do. I got stuck in some places like the angled blade, curvature of the handles, and finding the smallest slip-ups that caused an open shape. I know I had drawn some parts separately but when I tried to assemble them and boolean-split the screw